Update 'a3/game.h'

This commit is contained in:
Anzhelika Nikolaieva 2023-04-19 16:06:21 +00:00
parent 12dd40de42
commit fdb7c9dd32

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@ -25,6 +25,11 @@ struct game {
// Returns pointer to newly allocated state
void* init_game();
void create_world(struct game *game);
void draw_world(struct game *game);
void move_cat(struct game *game, int key);
void move_mouse(struct game *game, int mouse_index);
// Changes world according to the game state (pressed key, screen size or other event)
int game_event(struct event* event,void* game);