diff --git a/a3/game.h b/a3/game.h index ef7ba46..f6026a9 100644 --- a/a3/game.h +++ b/a3/game.h @@ -25,6 +25,11 @@ struct game { // Returns pointer to newly allocated state void* init_game(); +void create_world(struct game *game); +void draw_world(struct game *game); +void move_cat(struct game *game, int key); +void move_mouse(struct game *game, int mouse_index); + // Changes world according to the game state (pressed key, screen size or other event) int game_event(struct event* event,void* game);