pvjc22/du7/snake.c

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#include "snake.h"
#include <stdlib.h>
struct snake* add_snake(struct snake* snake,int x,int y){
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struct snake* novyZaciatok = calloc(1, sizeof(struct snake));
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novyZaciatok->x = x;
novyZaciatok->y = y;
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if (snake != NULL) {
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novyZaciatok->next = snake;
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} else {
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novyZaciatok->next = NULL;
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}
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return novyZaciatok;
}
struct snake* remove_snake(struct snake* snake){
return NULL;
}
void free_snake(struct snake* sn){
struct snake* nasledujuci;
while (sn != NULL) {
nasledujuci = sn->next;
free(sn);
sn = nasledujuci;
}
}
int is_snake(struct snake* snake,int x,int y){
return 0;
}
int step_state(struct state* st){
int nx = (st->snake->x + st->sx);
int ny = (st->snake->y + st->sy);
return END_CONTINUE;
}