pvjc25/a4/game.h
2025-05-02 19:35:19 +02:00

19 lines
327 B
C

#ifndef _GAME_H_INCLUDE_
#define _GAME_H_INCLUDE_
#include "world.h"
struct game {
int cat_dx, cat_dy;
int cat_x, cat_y;
int mouse_x, mouse_y;
int cat_dx_position, cat_dy_position;
char message[100];
};
void* init_game(void);
int game_event(struct event* event, void* game);
#endif