2024-04-18 06:04:04 +00:00
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "snake.h"
|
|
|
|
|
|
|
|
struct snake* add_snake(struct snake* snake, int x, int y) {
|
|
|
|
struct snake* new_head = (struct snake*)malloc(sizeof(struct snake));
|
|
|
|
if (new_head == NULL) {
|
|
|
|
fprintf(stderr, "Memory allocation failed.\n");
|
|
|
|
exit(EXIT_FAILURE);
|
|
|
|
}
|
|
|
|
new_head->x = x;
|
|
|
|
new_head->y = y;
|
|
|
|
new_head->next = snake;
|
|
|
|
return new_head;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct snake* remove_snake(struct snake* snake) {
|
|
|
|
if (snake == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
struct snake* new_head = snake->next;
|
|
|
|
free(snake);
|
|
|
|
return new_head;
|
|
|
|
}
|
|
|
|
|
|
|
|
int is_snake(struct snake* snake, int x, int y) {
|
|
|
|
while (snake != NULL) {
|
|
|
|
if (snake->x == x && snake->y == y) {
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
snake = snake->next;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void free_snake(struct snake* sn) {
|
|
|
|
struct snake* current = sn;
|
|
|
|
while (current != NULL) {
|
|
|
|
struct snake* temp = current;
|
|
|
|
current = current->next;
|
|
|
|
free(temp);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int step_state(struct state* state) {
|
|
|
|
|
|
|
|
return END_CONTINUE;
|
|
|
|
}
|