musi
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								du8/LICENSE
									
									
									
									
									
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								du8/LICENSE
									
									
									
									
									
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					BSD 3-Clause License
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					Copyright (c) 2019, Daniel Hládek
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					All rights reserved.
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					Redistribution and use in source and binary forms, with or without
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					modification, are permitted provided that the following conditions are met:
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					* Redistributions of source code must retain the above copyright notice, this
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					  list of conditions and the following disclaimer.
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					* Redistributions in binary form must reproduce the above copyright notice,
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					  this list of conditions and the following disclaimer in the documentation
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					  and/or other materials provided with the distribution.
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					* Neither the name of the copyright holder nor the names of its
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					  contributors may be used to endorse or promote products derived from
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					  this software without specific prior written permission.
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					THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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					AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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					IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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					DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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					FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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					DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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					SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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					CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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					OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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					OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								du8/Makefile
									
									
									
									
									
								
							
							
						
						
									
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								du8/Makefile
									
									
									
									
									
								
							@ -2,18 +2,20 @@ CC=gcc
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CFLAGS=-Wall -std=c99 -g
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					CFLAGS=-Wall -std=c99 -g
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OBJS=main.o game.o world.o
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					OBJS=main.o game.o world.o
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					all: game
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game: $(OBJS)
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					game: $(OBJS)
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	$(CC) $(CFLAGS) $(OBJS) -lncurses -o game
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					    $(CC) $(CFLAGS) $(OBJS) -lncurses -o game
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main.o: main.c game.h world.h
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					main.o: main.c game.h world.h
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	$(CC) $(CFLAGS) -c main.c
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					    $(CC) $(CFLAGS) -c main.c
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game.o: game.c game.h world.h
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					game.o: game.c game.h world.h
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	$(CC) $(CFLAGS) -c game.c
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					    $(CC) $(CFLAGS) -c game.c
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world.o: world.c world.h
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					world.o: world.c world.h
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	$(CC) $(CFLAGS) -c world.c
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					    $(CC) $(CFLAGS) -c world.c
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clean:
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					clean:
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	rm -f *.o game
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					    rm -f *.o game
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