usaa24/cv6/a_station.c

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1.7 KiB
C
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#include <stdio.h>
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#include "a_station.h"
#include <stdlib.h>
#include <string.h>
struct station* create_station(){
struct station* station = (struct station*)calloc(1,sizeof(struct station));
station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*));
station->track_count = STATION_SIZE;
return station;
}
void destroy_station(struct station* station){
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for (int i = 0; i < station->track_count; i++) {
struct car* current = station->tracks[i];
while (current) {
struct car* temp = current;
current = current->next;
free(temp);
}
}
free(station->tracks);
free(station);
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}
int select_track(struct station* station, const char* target){
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size_t length = strlen(target);
int sum = 0;
for (size_t i = 0; i < length; i++) {
sum += target[i];
}
return sum % station->track_count;
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}
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void add_target_capacity(struct station* station,const char* target, int capacity){
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int track = select_track(station, target);
struct car* current = station->tracks[track];
while (current) {
if (strcmp(current->value, target) == 0) {
current->capacity += capacity;
return;
}
current = current->next;
}
struct car* new_car = malloc(sizeof(struct car));
strncpy(new_car->value, target, TARGET_SIZE - 1);
new_car->value[TARGET_SIZE - 1] = '\0';
new_car->capacity = capacity;
new_car->next = station->tracks[track];
station->tracks[track] = new_car;
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}
int get_target_capacity(struct station* station,const char* target){
return 0;
}
int count_targets(struct station* station){
return 0;
}
int count_capacity(struct station* station){
return 0;
}