#include #include "a_station.h" #include #include struct station* create_station(){ struct station* station = (struct station*)calloc(1,sizeof(struct station)); station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*)); station->track_count = STATION_SIZE; return station; } void destroy_station(struct station* station){ for (int i = 0; i < station->track_count; i++) { struct car* current = station->tracks[i]; while (current) { struct car* temp = current; current = current->next; free(temp); } } free(station->tracks); free(station); } int select_track(struct station* station, const char* target){ size_t length = strlen(target); int sum = 0; for (size_t i = 0; i < length; i++) { sum += target[i]; } return sum % station->track_count; } void add_target_capacity(struct station* station,const char* target, int capacity){ int track = select_track(station, target); struct car* current = station->tracks[track]; while (current) { if (strcmp(current->value, target) == 0) { current->capacity += capacity; return; } current = current->next; } struct car* new_car = malloc(sizeof(struct car)); strncpy(new_car->value, target, TARGET_SIZE - 1); new_car->value[TARGET_SIZE - 1] = '\0'; new_car->capacity = capacity; new_car->next = station->tracks[track]; station->tracks[track] = new_car; } int get_target_capacity(struct station* station,const char* target){ return 0; } int count_targets(struct station* station){ return 0; } int count_capacity(struct station* station){ return 0; }