114 lines
2.1 KiB
C
114 lines
2.1 KiB
C
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#ifndef _WORLD_H_
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#define _WORLD_H_
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#include <curses.h>
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/**
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* World represented as a rectangular matrix of colorful characters.
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*
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* Point [0,0] is displayed the upper left corner of the screen.
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*
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*/
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enum event_type {
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EVENT_START,
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EVENT_TIMEOUT,
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EVENT_KEY,
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EVENT_MOUSE,
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EVENT_RESIZE,
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EVENT_ESC,
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EVENT_END,
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};
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struct event {
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/**
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* Last width of the screen.
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*/
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int width;
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/**
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* Last height of the screen.
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*/
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int height;
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/**
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* Last pressed key or Curses event.
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*
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* Special event values:
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* ERR if timeout,
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* KEY_RESIZE if screen resize
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* KEY_EVENT, other event,
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* KEY_MOUSE, mouse clicked
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*
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* Key values:
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*
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* ' ' Space
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* KEY_DOWN Arrow down
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* KEY_UP Arrow up
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* KEY_LEFT Arrow left
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* KEY_RIGHT Arrow right
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* KEY_A1 Upper left of keypad
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* KEY_A3 Upper right of keypad
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* KEY_B2 Center of keypad
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* KEY_C1 Lower left of keypad
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* KEY_C3 Lower right of keypad
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*
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* KEY_ENTER
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* KEY_BACKSPACE
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*/
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int key;
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int alt_key;
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enum event_type type;
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int mouse_x;
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int mouse_y;
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int mouse_left;
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int mouse_right;
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int mouse_middle;
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long int time_ms;
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};
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/**
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* Sets cell to a state.
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* @param event
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* @param x coordinate of cell
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* @param y coordinate of cell
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* @param new state of the cell
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*/
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void set_cell(int character,int x,int y);
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/**
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* COLOR_BLACK 0
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* COLOR_RED 1
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* COLOR_GREEN 2
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* COLOR_YELLOW 3
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* COLOR_BLUE 4
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* COLOR_MAGENTA 5
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* COLOR_CYAN 6
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* COLOR_WHITE 7
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*/
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#define COLOR_COUNT 8
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void set_color_cell(int character,int x,int y,short front_color,short back_color);
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/**
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*
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* @param event
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* @param number of commandline arguments
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* @param init_world
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* @param destroy_world
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*
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* void init_world(struct event* w);
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* Initializes user state.
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* Free user state.
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* @param event
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*/
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int start_world(void* (*init_game)(),int (*world_event)(struct event* event,void* game),void (*destroy_game)(void* game));
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void game_speed(int value);
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void set_message(const char* message,int x,int y);
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void clear_screen();
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#endif
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