#include "a_station.h" #include #include struct station* create_station(){ struct station* station = (struct station*)calloc(1,sizeof(struct station)); station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*)); station->track_count = STATION_SIZE; return station; } void destroy_station(struct station* station){ } int select_track(struct station* station, const char* target){ unsigned long hash = 5381; int c; while ((c = *target++)) { hash = ((hash << 5) + hash) + c; // hash * 33 + c } return hash % station->track_count; } void add_target_capacity(struct station* station,const char* target, int capacity){ int index = select_track(station, target); struct car* current = station->tracks[index]; while (current) { if (strcmp(current->value, target) == 0) { current->capacity += capacity; // Pridá kapacitu return; } current = current->next; } // Ak ciel neexistuje, pridá novy zaznam do zoznamu struct car* new_car = (struct car*)malloc(sizeof(struct car)); strncpy(new_car->value, target, TARGET_SIZE - 1); new_car->value[TARGET_SIZE - 1] = '\0'; new_car->capacity = capacity; new_car->next = station->tracks[index]; station->tracks[index] = new_car; } int get_target_capacity(struct station* station,const char* target){ return 0; } int count_targets(struct station* station){ return 0; } int count_capacity(struct station* station){ return 0; }