usaa24/cv6/a_station.c

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#include "a_station.h"
#include <stdlib.h>
#include <string.h>
struct station* create_station(){
struct station* station = (struct station*)calloc(1,sizeof(struct station));
station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*));
station->track_count = STATION_SIZE;
return station;
}
void destroy_station(struct station* station){
}
int select_track(struct station* station, const char* target){
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unsigned long hash = 5381;
int c;
while ((c = *target++)) {
hash = ((hash << 5) + hash) + c; // hash * 33 + c
}
return hash % station->track_count;
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}
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void add_target_capacity(struct station* station,const char* target, int capacity){
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int index = select_track(station, target);
struct car* current = station->tracks[index];
while (current) {
if (strcmp(current->value, target) == 0) {
current->capacity += capacity; // Pridá kapacitu
return;
}
current = current->next;
}
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struct car* new_car = (struct car*)malloc(sizeof(struct car));
strncpy(new_car->value, target, TARGET_SIZE - 1);
new_car->value[TARGET_SIZE - 1] = '\0';
new_car->capacity = capacity;
new_car->next = station->tracks[index];
station->tracks[index] = new_car;
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}
int get_target_capacity(struct station* station,const char* target){
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int index = select_track(station, target);
struct car* current = station->tracks[index];
while (current) {
if (strcmp(current->value, target) == 0) {
return current->capacity;
}
current = current->next;
}
return 0;
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}
int count_targets(struct station* station){
return 0;
}
int count_capacity(struct station* station){
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int total_capacity = 0;
for (int i = 0; i < station->track_count; ++i) {
struct car* current = station->tracks[i];
while (current) {
total_capacity += current->capacity;
current = current->next;
}
}
return total_capacity;
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}