usaa24/cv7/program.c

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include <assert.h>
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#define SIZE 256
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// Struktúra uzla
typedef struct tree {
char value[SIZE];
struct tree* left;
struct tree* right;
} Tree;
// Funkcia na vytvorenie nového uzla
Tree* create_node(const char* value) {
Tree* node = malloc(sizeof(Tree));
if (node) {
strncpy(node->value, value, SIZE);
node->left = NULL;
node->right = NULL;
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}
return node;
}
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// Funkcia na načítanie stromu
Tree* read_tree() {
char buffer[SIZE];
memset(buffer, 0, SIZE);
// Čítanie riadku
if (!fgets(buffer, SIZE, stdin)) {
return NULL;
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}
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// Odstránenie znaku nového riadku
buffer[strcspn(buffer, "\n")] = 0;
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if (buffer[0] == '\0') {
return NULL; // Prázdny riadok znamená koniec
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}
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Tree* node = create_node(buffer);
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// Ak ide o odpoveď, nečítame podstromy
if (buffer[0] == '*') {
return node;
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}
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// Čítanie podstromov (ľavý a pravý uzol)
node->left = read_tree();
node->right = read_tree();
return node;
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}
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// Funkcia na zničenie stromu
void destroy_tree(Tree* tree) {
if (tree) {
destroy_tree(tree->left);
destroy_tree(tree->right);
free(tree);
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}
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}
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// Funkcia na preorder výpis stromu
void print_tree(Tree* tree, int offset) {
if (tree == NULL) return;
for (int i = 0; i < offset; i++) {
printf(" ");
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}
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printf("%s\n", tree->value);
print_tree(tree->left, offset + 3);
print_tree(tree->right, offset + 3);
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}