17 lines
249 B
C
17 lines
249 B
C
#ifndef WORLD_H
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#define WORLD_H
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struct event {
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int key;
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};
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void init_world(int width, int height);
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void clear_world();
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void draw_character(char c, int x, int y);
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void refresh_world();
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int world_width();
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int world_height();
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#endif // WORLD_H
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