#include #include "world.h" static int width, height; void init_world(int w, int h) { width = w; height = h; initscr(); noecho(); curs_set(FALSE); timeout(100); keypad(stdscr, TRUE); } void clear_world() { clear(); } void draw_character(char c, int x, int y) { mvaddch(y, x, c); } void refresh_world() { refresh(); } int world_width() { return width; } int world_height() { return height; }