funguje
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cv9/snake.c
55
cv9/snake.c
@ -1,46 +1,21 @@
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#include "snake.h"
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#include <stdlib.h>
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struct snake* add_snake(struct snake* snake, int x, int y) {
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struct snake* head = (struct snake*)malloc(sizeof(struct snake));
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if (head == NULL) {
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return NULL;
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}
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head->x = x;
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head->y = y;
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head->next = snake;
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return head;
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}
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struct snake* remove_snake(struct snake* snake) {
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struct snake* remove_snake(struct snake* snake) {
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if (snake == NULL) {
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if (snake == NULL) {
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return NULL;
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return NULL;
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}
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}
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struct snake* next = snake->next;
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struct snake* current = snake;
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free(snake);
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struct snake* prev = NULL;
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return next;
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while (current->next != NULL) {
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}
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prev = current;
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current = current->next;
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int is_snake(struct snake* snake, int x, int y) {
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}
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while (snake != NULL) {
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if (prev != NULL) {
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if (snake->x == x && snake->y == y) {
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prev->next = NULL;
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return 1;
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} else {
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}
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// If prev is NULL, it means we are removing the head of the list
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snake = snake->next;
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// and the new head will be the next node
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}
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snake = NULL;
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return 0;
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}
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}
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free(current);
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return snake;
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void free_snake(struct snake* snake) {
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while (snake != NULL) {
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struct snake* next = snake->next;
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free(snake);
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snake = next;
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}
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}
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int step_state(struct state* state) {
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// Implement step_state function here
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return END_CONTINUE;
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}
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}
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