pvjc24/final/world.h

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2024-05-15 11:21:54 +00:00
#ifndef WORLD_H
#define WORLD_H
struct event {
int key;
};
void init_world(int width, int height);
void clear_world();
void draw_character(char c, int x, int y);
void refresh_world();
int world_width();
int world_height();
#endif // WORLD_H