a4
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a4/world.h
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38
a4/world.h
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#ifndef _WORLD_H_
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#define _WORLD_H_
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#define COLOR_COUNT 8
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#include <curses.h>
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enum event_type {
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EVENT_START,
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EVENT_TIMEOUT,
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EVENT_KEY,
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EVENT_MOUSE,
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EVENT_RESIZE,
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EVENT_ESC,
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EVENT_END,
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};
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struct event {
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int width;
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int height;
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int key;
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int alt_key;
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enum event_type type;
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int mouse_x;
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int mouse_y;
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int mouse_left;
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int mouse_right;
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int mouse_middle;
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long int time_ms;
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};
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void set_cell(int character, int x, int y);
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void set_color_cell(int character, int x, int y, short front_color, short back_color);
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int start_world(void* (*init_game)(), int (*world_event)(struct event*, void*), void (*destroy_game)(void*));
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void game_speed(int value);
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void set_message(const char* message, int x, int y);
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void clear_screen();
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#endif
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