usaa20/cv5/a_train.c

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#include "a_train.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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int main(void){
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printf("Zadajte zoznam cieľových staníc a počet cestujúcich.\n");
printf("Zoznam zakončite prázdnym riadkom.\n");
return 0;
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}
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struct car* add_car(struct car* first,const char* target) {
struct car* newcar = calloc(1,sizeof(struct car));
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struct car* this=first;
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strcpy(newcar->value, target);
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if(first==NULL){
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return newcar;
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}
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while(this->next!=NULL){
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this=this->next;
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}
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this->next = newcar;
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return first;
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}
void print_train(struct car* first) {
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struct car* this=first;
while(this->next!=NULL){
printf("%s",this->value);
this=this->next;
}
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}
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void cancel_train(struct car* first) {
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if(first!=NULL){
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struct car* temp=first;
struct car* next;
while(temp!=NULL){
next=temp->next;
free(temp);
temp=next;
}
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}
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first=NULL;
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}
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//Funkcia na zrušenie spojkového zoznamu môže pracovať rekurzívne:
//Ak je zoznam prázdny, potom rušenie končí.
//Inak sa najprv uvoľní ďalší prvok next rekurzívnym volaním.
//Na konci sa uvoľní aktuálny prvok.
//Nezabudnite, že ak pamäť uvoľníte pamäť, tak s ňou už nemôžete pracovať.
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struct car* clear_train(struct car* first, const char* target) {
struct car* prev = first;
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//Už sme si istí, že prev a prev->next nie sú NULL
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// while (prev->next->next != NULL){
// prev = prev->next;
//}
//struct car* third = prev->next->next;
//free(prev->next);
//prev->next = third;
//return first;
return NULL;
}
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