#include #include #include #include "train.h" struct car* add_car (struct car* first, const char* target) { struct car* novyj_vagon = (struct car*) malloc(sizeof(struct car)); // создаём новый вагон if (novyj_vagon == NULL) { printf("Chyba: nepodarilo sa vytvorit novy vozen!\n"); return first; } strncpy(novyj_vagon->value, target, SIZE - 1); novyj_vagon->value[SIZE - 1] = '\0'; novyj_vagon->next = NULL; if (first == NULL) { return novyj_vagon; } struct car* actual = first; while (actual->next != NULL) { actual = actual->next; } actual->next = novyj_vagon; return first; } void print_train (struct car* first) { if (first == NULL) { printf("vlak je prazdny!\n"); return; } struct car* actual = first; int schet = 1; while (actual != NULL) { printf("%d. [%s]", schet, actual->value); if (actual->next != NULL) { printf(" -> "); } actual = actual->next; schet++; } printf("\n"); } void cancel_train (struct car* first) { struct car* current = first; while (current ! = NULL) { struct car* next_one = current->next; memset(current->value, 0, SIZE); free(current); current = next_one;; } } int main() { return 0; }