#include #include #include #include "a_train.h" struct car* add_car(struct car* first, const char* target){ if(!strcmp(target, "")) return NULL; if(!first){ first = (struct car*)calloc(1, sizeof(struct car)); strcpy(first->value, target); first->next = NULL; return first; } struct car* temp = first; while(temp->next != NULL) temp = temp->next; temp->next = (struct car*)calloc(1, sizeof(struct car)); strcpy(temp->next->value, target); temp->next->next = NULL; return first; } void print_train(struct car* first){ struct car* temp = first; while(temp != NULL){ printf("%s\n", temp->value); temp = temp->next; } } void cancel_train(struct car* first){ if(!first) return; struct car* temp = first; struct car* next = temp->next; while(next != NULL){ next = temp->next; free(temp); temp = next; } first = NULL; } struct car* clear_train(struct car* first, const char* target){ if(!first || !strcmp(target, "")) return NULL; struct car* temp = first; struct car* next = temp->next; while(temp != NULL){ next = temp->next; if(!strcmp(temp->value, target)) free(temp); temp = next; if(!first) first = temp; } return first; }