#include "a_station.h" #include #include struct station* create_station(){ struct station* station = (struct station*)calloc(1,sizeof(struct station)); station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*)); station->track_count = STATION_SIZE; return station; } void destroy_station(struct station* station){ free(station->tracks); free(station); } int select_track(struct station* station, const char* target){ if(!station || station->track_count == 0) return 0; int hash_result = (int)strlen(target) % station->track_count; struct car* current = station->tracks[hash_result]; while(current != NULL && abs(strcmp(station->tracks[hash_result]->value, target))){ hash_result = (hash_result * 2 + 1) % station->track_count; current = station->tracks[hash_result]; } return hash_result; } void add_target_capacity(struct station* station,const char* target, int capacity){ if(!station || station->track_count == 0) return; int myTrack = select_track(station, target); struct car* uniqueCar = station->tracks[myTrack]; if(!uniqueCar) { uniqueCar = (struct car *) calloc(1, sizeof(struct car)); uniqueCar->capacity = 0; strcpy(uniqueCar->value, target); uniqueCar->next = NULL; } uniqueCar->capacity += capacity; station->tracks[myTrack] = uniqueCar; } int get_target_capacity(struct station* station,const char* target){ if(!station || station->track_count == 0 || station->tracks[select_track(station, target)] == NULL) return 0; return station->tracks[select_track(station, target)]->capacity; } int count_targets(struct station* station){ if(!station || station->track_count == 0) return 0; int numberOfTargets = 0; for(int i = 0; i < station->track_count; i++) numberOfTargets += (station->tracks[i] == NULL) ? 0 : 1; return numberOfTargets; } int count_capacity(struct station* station){ if(!station || station->track_count == 0) return 0; int totalCapacity = 0; for(int i = 0; i < station->track_count; i++) totalCapacity += (station->tracks[i] == NULL) ? 0 : station->tracks[i]->capacity; return totalCapacity; }