108 lines
3.0 KiB
C
108 lines
3.0 KiB
C
#include <curses.h>
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#include <stdlib.h>
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#include <string.h>
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#include "world.h"
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#include "game.h"
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void* init_game() {
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struct game* st = calloc(1, sizeof(struct game));
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st->catx_position = rand() % COLS;
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st->caty_position = rand() % LINES;
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for (int i = 0; i < MOUSE_COUNT; i++) {
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st->mousex[i] = rand() % COLS;
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st->mousey[i] = rand() % LINES;
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st->mouse_state[i] = 0;
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}
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return st;
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}
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int game_event(struct event* event, void* game) {
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struct game* state = game;
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if (event->type == EVENT_ESC) {
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return 1;
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}
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if (event->type == EVENT_KEY) {
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if (event->key == KEY_UP) {
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state->catx = 0;
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state->caty = -1;
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} else if (event->key == KEY_DOWN) {
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state->catx = 0;
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state->caty = 1;
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} else if (event->key == KEY_LEFT) {
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state->catx = -1;
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state->caty = 0;
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} else if (event->key == KEY_RIGHT) {
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state->catx = 1;
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state->caty = 0;
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}
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}
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if (event->type == EVENT_TIMEOUT) {
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int cx = state->catx_position + state->catx;
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int cy = state->caty_position + state->caty;
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if (cx >= 1 && cx < event->width - 1 && cy >= 1 && cy < event->height - 1) {
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state->catx_position = cx;
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state->caty_position = cy;
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}
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int alive = 0;
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for (int i = 0; i < MOUSE_COUNT; i++) {
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if (state->mouse_state[i] == 0) {
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int mx = state->mousex[i];
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int my = state->mousey[i];
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int move = rand() % 4;
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if (move == 0 && my > 1) my--;
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else if (move == 1 && my < event->height - 2) my++;
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else if (move == 2 && mx > 1) mx--;
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else if (move == 3 && mx < event->width - 2) mx++;
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state->mousex[i] = mx;
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state->mousey[i] = my;
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if (mx == state->catx_position && my == state->caty_position) {
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state->mouse_state[i] = 1;
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} else {
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alive++;
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}
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}
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}
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if (alive == 0) {
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clear_screen();
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set_message("all mouses catched", 10, event->height / 2);
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return 1;
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}
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clear_screen();
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for (int x = 0; x < event->width; x++) {
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set_cell('#', x, 0);
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set_cell('#', x, event->height - 1);
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}
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for (int y = 0; y < event->height; y++) {
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set_cell('#', 0, y);
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set_cell('#', event->width - 1, y);
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}
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set_color_cell('C', state->catx_position, state->caty_position, COLOR_YELLOW, COLOR_RED);
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for (int i = 0; i < MOUSE_COUNT; i++) {
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if (state->mouse_state[i] == 0) {
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set_color_cell('m', state->mousex[i], state->mousey[i], COLOR_WHITE, COLOR_GREEN);
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}
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}
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sprintf(state->message, "mouses left: %d", alive);
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set_message(state->message, 1, 0);
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}
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return 0;
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}
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