pvjc24/cv9/snake.c
2024-04-10 23:20:20 +02:00

72 lines
1.7 KiB
C

#include "snake.h"
#include <stdlib.h>
struct snake* add_snake(struct snake* snake, int x, int y) {
struct snake* new_head = (struct snake*) malloc(sizeof(struct snake));
new_head->x = x;
new_head->y = y;
new_head->next = snake;
return new_head;
}
struct snake* remove_snake(struct snake* snake) {
struct snake* temp = snake;
while(temp->next->next != NULL) {
temp = temp->next;
}
free(temp->next);
temp->next = NULL;
return snake;
}
int is_snake(struct snake* snake, int x, int y) {
while(snake != NULL) {
if(snake->x == x && snake->y == y) {
return 1;
}
snake = snake->next;
}
return 0;
}
void free_snake(struct snake* snake) {
struct snake* temp;
while(snake != NULL) {
temp = snake;
snake = snake->next;
free(temp);
}
}
int step_state(struct state* state) {
int new_x = state->snake->x + state->sx;
int new_y = state->snake->y + state->sy;
if(new_x < 0 || new_x >= state->width || new_y < 0 || new_y >= state->height) {
return END_WALL;
}
if(is_snake(state->snake, new_x, new_y)) {
return END_SNAKE;
}
for(int i = 0; i < FOOD_COUNT; i++) {
if(state->foodx[i] == new_x && state->foody[i] == new_y) {
state->foodx[i] = -1;
state->foody[i] = -1;
state->snake = add_snake(state->snake, new_x, new_y);
for(int j = 0; j < FOOD_COUNT; j++) {
if(state->foodx[j] != -1) {
return END_CONTINUE;
}
}
return END_FOOD;
}
}
state->snake = add_snake(state->snake, new_x, new_y);
state->snake = remove_snake(state->snake);
return END_CONTINUE;
}