usaa20/cv6/a_station.c
Maksym Malko 35094fbee3 com
2020-11-13 09:21:18 +01:00

97 lines
2.3 KiB
C

#include "a_station.h"
#include <stdlib.h>
#include <string.h>
struct station* create_station(){
struct station* station = (struct station*)calloc(1,sizeof(struct station));
station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*));
station->track_count = STATION_SIZE;
return station;
}
void destroy_station(struct station* station){
for(int i =0;i<station->track_count;i++){
struct car* thisObj = station->tracks[i];
while(thisObj!=NULL){
struct car* delet = thisObj;
thisObj = thisObj->next;
free(delet);
}
}
free(station->tracks);
free(station);
}
unsigned long hash_string(unsigned char* str){
unsigned long hash = 0;
int c;
while (c = *str++){
hash = c + (hash << 6) + (hash << 16) - hash;
}
return hash;
}
int select_track(struct station* station, const char* target){
unsigned long hash= hash_code((unsigned char*)target);
int index = hash % station->track_count;
return index;
}
void add_target_capacity(struct station* station,const char* target, int capacity){
int index = select_track(station,target);
struct car* thisObj = station->tracks[indexH];
if(thisObj!=NULL){
while(thisObj!=NULL){
if(strcmp(thisObj->value,target)==0){
thisObj->capacity+=capacity;
}
thisObj = thisObj->next;
}
}else{
struct car* newCar = calloc(1,sizeof(struct car));
newCar->capacity = capacity;
strcpy(newCar->value,target);
station->tracks[indexHash] = newCar;
}
}
int get_target_capacity(struct station* station,const char* target){
for(int i=0;i<station->track_count;i++){
struct car* thisObj = station->tracks[i];
while(thisObj!=NULL){
if(strcmp(thisObj->value,target)==0){
return thisObj->capacity;
}
thisObj = thisObj->next;
}
}
return 0;
}
int count(struct station* station){
int count = 0;
for(int i =0;i<station->track_count;i++){
struct car* thisObj = station->tracks[i];
while(thisObj!=NULL){
count++;
thisObj = thisObj->next;
}
}
return count;
}
int count_capacity(struct station* station){
int capacity = 0;
for(int i =0;i<station->track_count;i++){
struct car* thisObj = station->tracks[i];
while(thisObj!=NULL){
capacity+=thisObj->capacity;
thisObj = thisObj->next;
}
}
return capacity;
}