200 lines
6.9 KiB
JavaScript
200 lines
6.9 KiB
JavaScript
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$(function() {
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"use strict";
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// ==============================================================
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// Guage 1
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// ==============================================================
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var opts = {
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angle: 0, // The span of the gauge arc
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lineWidth: 0.32, // The line thickness
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radiusScale: 1, // Relative radius
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pointer: {
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length: 0.6, // // Relative to gauge radius
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strokeWidth: 0.088, // The thickness
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color: '#2e2f39' // Fill color
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},
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limitMax: false, // If false, max value increases automatically if value > maxValue
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limitMin: false, // If true, the min value of the gauge will be fixed
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colorStart: '#e4e4ee', // Colors
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colorStop: '#5969ff', // just experiment with them
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strokeColor: '#e4e4ee', // to see which ones work best for you
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generateGradient: true,
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highDpiSupport: true, // High resolution support
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};
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var target = document.getElementById('gauge1'); // your canvas element
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var gauge = new Gauge(target).setOptions(opts); // create sexy gauge!
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gauge.maxValue = 3000; // set max gauge value
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gauge.setMinValue(0); // Prefer setter over gauge.minValue = 0
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gauge.animationSpeed = 76; // set animation speed (32 is default value)
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gauge.set(1850); // set actual value
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// ==============================================================
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// Guage 2
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// ==============================================================
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var opts = {
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angle: 0.35, // The span of the gauge arc
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lineWidth: 0.1, // The line thickness
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radiusScale: 1, // Relative radius
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pointer: {
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length: 0.6, // // Relative to gauge radius
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strokeWidth: 0.115, // The thickness
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color: '#2e2f39' // Fill color
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},
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limitMax: false, // If false, max value increases automatically if value > maxValue
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limitMin: false, // If true, the min value of the gauge will be fixed
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colorStart: '#ff407b', // Colors
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colorStop: '#ff407b', // just experiment with them
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strokeColor: '#e4e4ee', // to see which ones work best for you
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generateGradient: true,
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highDpiSupport: true, // High resolution support
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// renderTicks is Optional
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renderTicks: {
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divisions: 5,
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divWidth: 1.1,
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divLength: 0.7,
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divColor: '#333333',
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subDivisions: 3,
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subLength: 0.5,
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subWidth: 0.6,
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subColor: '#666666'
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}
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};
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var target = document.getElementById('gauge2'); // your canvas element
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var gauge = new Donut(target).setOptions(opts); // create sexy gauge!
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gauge.maxValue = 3000; // set max gauge value
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gauge.setMinValue(0); // Prefer setter over gauge.minValue = 0
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gauge.animationSpeed = 32; // set animation speed (32 is default value)
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gauge.set(1675); // set actual value
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// ==============================================================
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// Guage 3
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// ==============================================================
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var opts = {
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angle: -0.18, // The span of the gauge arc
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lineWidth: 0.2, // The line thickness
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radiusScale: 1, // Relative radius
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pointer: {
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length: 0.6, // // Relative to gauge radius
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strokeWidth: 0.035, // The thickness
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color: '#2e2f39' // Fill color
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},
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limitMax: false, // If false, max value increases automatically if value > maxValue
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limitMin: false, // If true, the min value of the gauge will be fixed
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colorStart: '#5969ff', // Colors
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colorStop: '#8FC0DA', // just experiment with them
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strokeColor: '#E0E0E0', // to see which ones work best for you
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generateGradient: true,
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highDpiSupport: true, // High resolution support
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// renderTicks is Optional
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renderTicks: {
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divisions: 5,
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divWidth: 1.1,
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divLength: 0.7,
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divColor: '#333333',
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subDivisions: 3,
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subLength: 0.5,
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subWidth: 0.6,
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subColor: '#666666'
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},
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staticZones: [
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{ strokeStyle: "rgb(255,0,0)", min: 0, max: 500, height: 1.4 },
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{ strokeStyle: "rgb(200,100,0)", min: 500, max: 1000, height: 1.4 },
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{ strokeStyle: "rgb(150,150,0)", min: 1000, max: 1500, height: 1.4 },
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{ strokeStyle: "rgb(100,200,0)", min: 1500, max: 2000, height: 1.4 },
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{ strokeStyle: "rgb(0,255,0)", min: 2000, max: 3100, height: 1.4 }
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],
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};
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var target = document.getElementById('gauge3'); // your canvas element
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var gauge = new Gauge(target).setOptions(opts); // create sexy gauge!
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gauge.maxValue = 3000; // set max gauge value
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gauge.setMinValue(0); // Prefer setter over gauge.minValue = 0
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gauge.animationSpeed = 32; // set animation speed (32 is default value)
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gauge.set(1250); // set actual value
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// ==============================================================
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// Guage 4
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// ==============================================================
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var opts = {
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angle: 0.1, // The span of the gauge arc
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lineWidth: 0.3, // The line thickness
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radiusScale: 1, // Relative radius
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pointer: {
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length: 0.6, // // Relative to gauge radius
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strokeWidth: 0.088, // The thickness
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color: '#000000' // Fill color
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},
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limitMax: false, // If false, max value increases automatically if value > maxValue
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limitMin: false, // If true, the min value of the gauge will be fixed
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colorStart: '#6FADCF', // Colors
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colorStop: '#8FC0DA', // just experiment with them
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strokeColor: '#E0E0E0', // to see which ones work best for you
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generateGradient: true,
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highDpiSupport: true, // High resolution support
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// renderTicks is Optional
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renderTicks: {
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divisions: 5,
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divWidth: 1.1,
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divLength: 0.7,
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divColor: '#333333',
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subDivisions: 3,
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subLength: 0.5,
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subWidth: 0.6,
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subColor: '#666666'
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},
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staticZones: [
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{ strokeStyle: "rgb(255,0,0)", min: 0, max: 500, height: 1.4 },
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{ strokeStyle: "rgb(200,100,0)", min: 500, max: 1000, height: 1.2 },
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{ strokeStyle: "rgb(150,150,0)", min: 1000, max: 1500, height: 1 },
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{ strokeStyle: "rgb(100,200,0)", min: 1500, max: 2000, height: 0.8 },
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{ strokeStyle: "rgb(0,255,0)", min: 2000, max: 3100, height: 0.6 }
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],
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};
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var target = document.getElementById('gauge4'); // your canvas element
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var gauge = new Gauge(target).setOptions(opts); // create sexy gauge!
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gauge.maxValue = 3000; // set max gauge value
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gauge.setMinValue(0); // Prefer setter over gauge.minValue = 0
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gauge.animationSpeed = 76; // set animation speed (32 is default value)
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gauge.set(1600); // set actual value
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});
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