usaa20/cv5/a_train.c

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include <ctype.h>
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#include "a_train.h"
struct car* add_car(struct car* first,const char* target) {
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struct car* newcar = calloc(1, sizeof(struct car));
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if(target == NULL){
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return 0;
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}
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//if list is empty, then add newcar
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if(first == NULL){
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strcpy(newcar->value, target);
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newcar->next = NULL;
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return newcar;
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}
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strcpy(newcar->value,target);
newcar->next = NULL;
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struct car *this = first;
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//find the end of linked list
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while(this->next != NULL){
this = this->next;
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}
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//add target in the end
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this->next = newcar;
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return first;
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}
void print_train(struct car* first) {
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for(struct car* this = first; this != NULL; this = this->next){
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printf("%s\n", this->value);
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}
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}
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void cancel_train(struct car* first) {
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if(first != NULL){
cancel_train(first->next);
free(first);
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}
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}
struct car* clear_train(struct car* first, const char* target) {
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if(first == NULL){
return 0;
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}
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//if there is only one element in linked list, than check if target and value are the same
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if(first->next == NULL){
int result = strcmp(first->value, target);
if(result == 0){
free(first);
return 0;
}
else{
return first;
}
}
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//check all the elemets in linked list
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struct car* prev = first;
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while(prev->next != NULL){
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int x = strcmp(first->value, target);
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//if the first element and target are the same
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if(x == 0){
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prev = first->next;
free(first);
return prev;
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}
x = strcmp(prev->next->value, target);
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//else check all other elements
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if(x == 0){
struct car* third = prev->next->next;
free(prev->next);
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prev->next = third;
return first;
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}
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prev = prev->next;
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}
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return first;
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}