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				| @ -1,149 +0,0 @@ | ||||
| //"use strict";
 | ||||
| // pagerank.js 0.0.1
 | ||||
| 
 | ||||
| //Use a random surfer algorithm to determine the relative 
 | ||||
| //rank of nodes. The importance of each node is determined
 | ||||
| //by the number of incoming links as well as the importance 
 | ||||
| //of those incoming links. 
 | ||||
| 
 | ||||
| // Expose
 | ||||
| // ----------
 | ||||
| 
 | ||||
| //Expose our library to be called externally
 | ||||
| module.exports = function (nodeMatrix, linkProb, tolerance, callback, debug) { | ||||
|     if (!nodeMatrix || !linkProb || !tolerance || !callback) { | ||||
|         throw new Error("Provide 4 arguments: "+ | ||||
|             "nodeMatrix, link probability, tolerance, callback"); | ||||
|     } | ||||
|     //If debug is unset set it to false
 | ||||
|     if (!debug) {  | ||||
|         debug=false; | ||||
|     } | ||||
|     return new Pagerank(nodeMatrix, linkProb, tolerance, callback, debug); | ||||
| }; | ||||
| 
 | ||||
| // Initialize
 | ||||
| // ----------
 | ||||
| function Pagerank(nodeMatrix, linkProb, tolerance, callback, debug) { | ||||
|     //**OutgoingNodes:** represents an array of nodes. Each node in this 
 | ||||
|     //array contains an array of nodes to which the corresponding node has
 | ||||
|     //outgoing links.
 | ||||
|     this.outgoingNodes = nodeMatrix; | ||||
| 
 | ||||
|     //console.log(this.outgoingNodes);
 | ||||
|     //**LinkProb:** a value ??
 | ||||
|     this.linkProb = linkProb; | ||||
|     //**Tolerance:** the point at which a solution is deemed optimal. 
 | ||||
|     //Higher values are more accurate, lower values are faster to computer. 
 | ||||
|     this.tolerance = tolerance; | ||||
|     this.callback = callback; | ||||
| 
 | ||||
|     //Number of outgoing nodes
 | ||||
|     this.pageCount = Object.keys(this.outgoingNodes).length; | ||||
|     //console.log(this.pageCount);
 | ||||
|     //**Coeff:** coefficient for the likelihood that a page will be visited.
 | ||||
|     this.coeff = (1-linkProb)/this.pageCount; | ||||
|      | ||||
|     this.probabilityNodes = !(nodeMatrix instanceof Array) ? {} : []; | ||||
|     this.incomingNodes = !(nodeMatrix instanceof Array) ? {} : []; | ||||
|     //console.log(this.incomingNodes);
 | ||||
|     this.debug=debug; | ||||
|      | ||||
|     this.startRanking(); | ||||
| } | ||||
| 
 | ||||
| //Start ranking 
 | ||||
| // ----------
 | ||||
| Pagerank.prototype.startRanking = function () { | ||||
| 
 | ||||
|     //we initialize all of our probabilities
 | ||||
|     var initialProbability = 1/this.pageCount,  | ||||
|         outgoingNodes = this.outgoingNodes, i, a, index; | ||||
|      | ||||
|     //rearray the graph and generate initial probability
 | ||||
|     for (i in outgoingNodes) { | ||||
|         this.probabilityNodes[i]=initialProbability; | ||||
|         for (a in outgoingNodes[i]) { | ||||
|             index = outgoingNodes[i][a]; | ||||
|             if (!this.incomingNodes[index]) { | ||||
|                 this.incomingNodes[index]=[];  | ||||
|             } | ||||
|             this.incomingNodes[index].push(i); | ||||
|                // console.log(this.incomingNodes);
 | ||||
| 
 | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     //if debug is set, print each iteration
 | ||||
|     if (this.debug) this.reportDebug(1) | ||||
|      | ||||
|     this.iterate(1); | ||||
| }; | ||||
| 
 | ||||
| //Log iteration to console 
 | ||||
| // ----------
 | ||||
| Pagerank.prototype.reportDebug = function (count) { | ||||
|     //console.log("____ITERATION "+count+"____");
 | ||||
|     //console.log("Pages: " + Object.keys(this.outgoingNodes).length);
 | ||||
|     //console.log("outgoing %j", this.outgoingNodes);
 | ||||
|     //console.log("incoming %j",this.incomingNodes);
 | ||||
|     //console.log("probability %j",this.probabilityNodes);
 | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
| //Calculate new weights 
 | ||||
| // ----------
 | ||||
| Pagerank.prototype.iterate = function(count) { | ||||
|     var result = []; | ||||
|     var resultHash={}; | ||||
|     var prob, ct, b, a, sum, res, max, min; | ||||
| 
 | ||||
|     //For each node, we look at the incoming edges and 
 | ||||
|     //the weight of the node connected via each edge. 
 | ||||
|     //This weight is divided by the total number of 
 | ||||
|     //outgoing edges from each weighted node and summed to 
 | ||||
|     //determine the new weight of the original node.
 | ||||
|     for (b in this.probabilityNodes) { | ||||
| 
 | ||||
|         sum = 0; | ||||
|         if( this.incomingNodes[b] ) { | ||||
|             for ( a=0; a<this.incomingNodes[b].length; a++) { | ||||
|                 prob = this.probabilityNodes[ this.incomingNodes[b][a] ]; | ||||
|                 ct = this.outgoingNodes[ this.incomingNodes[b][a] ].length; | ||||
|                 sum += (prob/ct) ; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         //determine if the new probability is within tolerance.
 | ||||
|         res = this.coeff+this.linkProb*sum; | ||||
|         max = this.probabilityNodes[b]+this.tolerance; | ||||
|         min = this.probabilityNodes[b]-this.tolerance;    | ||||
| 
 | ||||
|         //if the result has changed push that result
 | ||||
|         if (min <= res && res<= max) { | ||||
|             resultHash[b]=res; | ||||
|             result.push(res); | ||||
|         } | ||||
|      | ||||
|         //update the probability for node *b*
 | ||||
|         this.probabilityNodes[b]=res; | ||||
|         //console.log(this.probabilityNodes[b]);
 | ||||
|         //console.log(res);
 | ||||
|     } | ||||
| 
 | ||||
|     //When we have all results (no weights are changing) we return via callback
 | ||||
|     if (result.length == this.pageCount) { | ||||
|         if( !(this.outgoingNodes instanceof Array)) { | ||||
|             return this.callback(null, resultHash); | ||||
|         } | ||||
|         return this.callback(null, result); | ||||
|     } | ||||
|      | ||||
|     //if debug is set, print each iteration
 | ||||
|     if (this.debug) { | ||||
|         this.reportDebug(count);  | ||||
|     } | ||||
|      | ||||
|     ++count; | ||||
|     return this.iterate(count); | ||||
| }; | ||||
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