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								cv9/snake.c
									
									
									
									
									
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								cv9/snake.c
									
									
									
									
									
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#include "snake.h"
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#include <stdlib.h>
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struct snake* add_snake(struct snake* snake,int x,int y){
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    struct snake* head = calloc(1,sizeof(struct snake));
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    head->x = x;
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    head->y = y;
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    head->next = snake;
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    return head;
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}
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struct snake* remove_snake(struct snake* snake){
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    if(snake==NULL){
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        return NULL;
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    }
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    struct snake* curent_element = snake;
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    while(curent_element->next != NULL){
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        curent_element = curent_element->next;
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    }
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    free(curent_element);
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    if(curent_element==snake){
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        return NULL;
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    }
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    return snake;
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}
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void free_snake(struct snake* sn){
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    struct snake* current=sn;
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    if(current==NULL){
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        return;
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    }
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    struct snake* next_element;
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    while(current->next!=NULL){
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        next_element=current->next;
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        free(current);
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        current=next_element;
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    }
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    free(current);
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}
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int is_snake(struct snake* snake,int x,int y){
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    struct snake* current =snake;
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    while(current!=NULL){
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        if(x==current->x&&y==current->y){
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            return 1;
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        }
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        current=current->next;
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    }
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    return 0;
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}
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int step_state(struct state* st){
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	int nx = (st->snake->x + st->sx);
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    int ny = (st->snake->y + st->sy);
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    return END_CONTINUE;
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}
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