pvjc26/du4/snake.c
2026-04-14 15:05:29 +00:00

33 lines
752 B
C

#include "snake.h"
#include <stdlib.h>
struct snake* add_snake(struct snake* snake,int x,int y){
struct snake* nova_hlava = malloc(sizeof(struct snake)); //vytvorim novu hlavu na ktoru nalinkujem staru hlavu ako telo
nova_hlava -> x = x;
nova_hlava -> y = y; //zapisem suradnice novej hlavy do novej struktury
nova_hlava -> next = snake; //dalsi segment (next) je stara hlava zo vstupu funkcie
return nova_hlava;
}
struct snake* remove_snake(struct snake* snake){
return NULL;
}
void free_snake(struct snake* sn){
}
int is_snake(struct snake* snake,int x,int y){
return 0;
}
int step_state(struct state* st){
int nx = (st->snake->x + st->sx);
int ny = (st->snake->y + st->sy);
return END_CONTINUE;
}