pvjc26/du4/snake.c
2026-04-09 22:07:30 +02:00

105 lines
2.5 KiB
C

#include <stdlib.h>
#include "snake.h"
struct snake* add_snake(struct snake* snake, int x, int y) {
struct snake* new_part = (struct snake*)malloc(sizeof(struct snake));
if (new_part == NULL) {
return snake;
}
new_part->x = x;
new_part->y = y;
new_part->next = snake;
return new_part;
}
struct snake* remove_snake(struct snake* snake) {
if (snake == NULL) {
return NULL;
}
if (snake->next == NULL) {
free(snake);
return NULL;
}
struct snake* current = snake;
while (current->next->next != NULL) {
current = current->next;
}
free(current->next);
current->next = NULL;
return snake;
}
int is_snake(struct snake* snake, int x, int y) {
struct snake* current = snake;
while (current != NULL) {
if (current->x == x && current->y == y) {
return 1;
}
current = current->next;
}
return 0;
}
void free_snake(struct snake* sn) {
while (sn != NULL) {
struct snake* temp = sn;
sn = sn->next;
free(temp);
}
}
int step_state(struct state* state) {
if (state == NULL || state->snake == NULL) {
return END_USER;
}
int new_x = state->snake->x + state->sx;
int new_y = state->snake->y + state->sy;
if (new_x < 0 || new_x >= state->width || new_y < 0 || new_y >= state->height) {
return END_WALL;
}
int food_index = -1;
int items_left = 0;
for (int i = 0; i < FOOD_COUNT; i++) {
if (state->foodx[i] == new_x && state->foody[i] == new_y) {
food_index = i;
} else if (state->foodx[i] >= 0 && state->foody[i] >= 0) {
items_left++;
}
}
if (food_index >= 0) {
state->foodx[food_index] = -1;
state->foody[food_index] = -1;
if (is_snake(state->snake, new_x, new_y)) {
state->snake = add_snake(state->snake, new_x, new_y);
return END_SNAKE;
}
state->snake = add_snake(state->snake, new_x, new_y);
if (items_left == 0) {
return END_FOOD;
}
return END_CONTINUE;
} else {
state->snake = remove_snake(state->snake);
if (is_snake(state->snake, new_x, new_y)) {
state->snake = add_snake(state->snake, new_x, new_y);
return END_SNAKE;
}
state->snake = add_snake(state->snake, new_x, new_y);
return END_CONTINUE;
}
}