#include "a_station.h" #include #include #include int select_track(struct station* station, const char* target) { if (station==NULL || target==NULL) { return 0; } unsigned long hash=5381; int c; while ((c=*target++)) { hash=((hash<<5)+hash)+c; } return (int)(hash % station->track_count); } struct station* create_station() { struct station* station=(struct station*)malloc(sizeof(struct station)); if (station==NULL) { return NULL; } station->tracks=(struct car**)calloc(STATION_SIZE, sizeof(struct car*)); if (station->tracks==NULL) { free(station); return NULL; } station->track_count=STATION_SIZE; return station; } void destroy_station(struct station* station) { if (station==NULL) { return; } for (int i = 0; i < station->track_count; i++) { struct car* current=station->tracks[i]; while (current!=NULL) { struct car* next=current->next; free(current); current=next; } } free(station->tracks); free(station); } void add_target_capacity(struct station* station, const char* target, int capacity) { if (station==NULL || target==NULL) { return; } int track=select_track(station, target); if (track<0 || track>=station->track_count) { return; } struct car* current=station->tracks[track]; struct car* prev=NULL; while (current!=NULL) { if (strcmp(current->value, target)==0) { current->capacity+=capacity; return; } prev=current; current=current->next; } struct car* new_car=(struct car*)malloc(sizeof(struct car)); if (new_car==NULL) { return; } new_car->capacity=capacity; strncpy(new_car->value, target, TARGET_SIZE-1); new_car->value[TARGET_SIZE-1]='\0'; new_car->next=NULL; if (prev==NULL) { station->tracks[track]=new_car; } else { prev->next=new_car; } } int get_target_capacity(struct station* station, const char* target) { if (station==NULL || target==NULL) { return 0; } int track=select_track(station, target); if (track<0 || track>=station->track_count) { return 0; } struct car* current=station->tracks[track]; while (current!=NULL) { if (strcmp(current->value, target)==0) { return current->capacity; } current=current->next; } return 0; } int count_targets(struct station* station) { if (station==NULL) { return 0; } int count=0; for (int i = 0; i < station->track_count; i++) { struct car* current=station->tracks[i]; while (current!=NULL) { count++; current=current->next; } } return count; } int count_capacity(struct station* station) { if (station==NULL) { return 0; } int total=0; for (int i = 0; i < station->track_count; i++) { struct car* current=station->tracks[i]; while (current!=NULL) { total+=current->capacity; current=current->next; } } return total; }