#include #include #include #include "a_train.h" struct car* add_car(struct car* first, const char* target) { struct car* newcar = calloc(1, sizeof(struct car)); if (newcar == NULL) { return first; } strcpy(newcar->value, target); newcar->next = NULL; if (first == NULL) { return newcar; } struct car* this = first; while (this->next != NULL) { this = this->next; } this->next = newcar; return first; } void print_train(struct car* first) { struct car* this = first; while (this != NULL) { printf("%s\n", this->value); this = this->next; } } void cancel_train(struct car* first) { if (first == NULL) return; cancel_train(first->next); free(first); } struct car* clear_train(struct car* first, const char* target) { struct car* current = first; struct car* prev = NULL; while (current != NULL) { if (strcmp(current->value, target) == 0) { struct car* to_delete = current; if (prev == NULL) { first = current->next; } else { prev->next = current->next; } current = current->next; free(to_delete); } else { prev = current; current = current->next; } } return first; }