dost
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@ -3,38 +3,26 @@
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#include <string.h>
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#include "a_train.h"
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/**
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* Prida vozen na koniec vlaku.
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*/
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struct car* add_car(struct car* first, const char* target) {
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// vytvorenie noveho vozna
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struct car* newcar = calloc(1, sizeof(struct car));
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if (newcar == NULL) {
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return first; // ak zlyha alokacia, vrat povodny zoznam
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return first;
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}
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strcpy(newcar->value, target);
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newcar->next = NULL;
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// ak je vlak prazdny
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if (first == NULL) {
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return newcar;
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}
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// najdi posledny vozen
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struct car* this = first;
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while (this->next != NULL) {
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this = this->next;
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}
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// pripoj novy vozen
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this->next = newcar;
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return first;
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}
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/**
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* Vypise vsetky vozne vo vlaku.
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*/
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void print_train(struct car* first) {
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struct car* this = first;
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while (this != NULL) {
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@ -42,40 +30,26 @@ void print_train(struct car* first) {
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this = this->next;
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}
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}
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/**
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* Zrusenie vsetkych voznov vo vlaku.
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*/
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void cancel_train(struct car* first) {
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if (first == NULL) return;
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// rekurzivne uvolnenie
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cancel_train(first->next);
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free(first);
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}
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/**
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* Vyradenie vsetkych voznov, ktorych cielova stanica je target.
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*/
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struct car* clear_train(struct car* first, const char* target) {
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struct car* current = first;
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struct car* prev = NULL;
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while (current != NULL) {
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if (strcmp(current->value, target) == 0) {
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// treba zmazat tento vozen
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struct car* to_delete = current;
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if (prev == NULL) {
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// mazeme prvy prvok
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first = current->next;
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} else {
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// mazeme stredny alebo posledny prvok
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prev->next = current->next;
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}
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current = current->next;
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free(to_delete);
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} else {
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// presun dalej
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prev = current;
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current = current->next;
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}
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