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CC = gcc
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CFLAGS = -Wall -std=c99 -g -I/usr/include -I/usr/include/ncursesw
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LDFLAGS = -lncursesw
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LDFLAGS = -lncurses
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OBJS = main.o game.o world.o
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all: game
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game: $(OBJS)
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$(CC) $(CFLAGS) $(OBJS) $(LDFLAGS) -o game
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$(CC) $(OBJS) $(LDFLAGS) -o game
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main.o: main.c game.h world.h
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$(CC) $(CFLAGS) -c main.c
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#ifndef _WORLD_H_
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#define _WORLD_H_
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#include "/usr/include/ncurses.h"
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#include <ncurses.h>
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/**
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* World represented as a rectangular matrix of colorful characters.
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