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				@ -20,4 +20,3 @@ world.o: world.c world.h
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clean:
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					clean:
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	rm -f $(OBJS) game
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						rm -f $(OBJS) game
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@ -1,7 +1,7 @@
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#ifndef _WORLD_H_
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					#ifndef _WORLD_H_
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#define _WORLD_H_
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					#define _WORLD_H_
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#include <ncurses.h>
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					#include "/usr/include/ncurses.h"
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/**
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					/**
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 * World represented as a rectangular matrix of colorful characters.
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					 * World represented as a rectangular matrix of colorful characters.
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