Přidat du4/program.c
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du4/program.c
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66
du4/program.c
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#include "snake.h"
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#include <stdlib.h>
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struct snake* add_snake(struct snake* snake, int x, int y){
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struct snake* head = malloc(sizeof(struct snake));
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head->x = x;
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head->y = y;
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head->next = snake;
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return head;
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}
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struct snake* remove_snake(struct snake* snake){
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if(snake == NULL) return NULL;
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if(snake->next == NULL){
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free(snake);
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return NULL;
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}
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struct snake* cur = snake;
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while(cur->next->next != NULL)
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cur = cur->next;
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free(cur->next);
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cur->next = NULL;
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return snake;
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}
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void free_snake(struct snake* sn){
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while(sn != NULL){
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struct snake* tmp = sn->next;
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free(sn);
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sn = tmp;
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}
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}
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int is_snake(struct snake* snake, int x, int y){
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while(snake != NULL){
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if(snake->x == x && snake->y == y) return 1;
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snake = snake->next;
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}
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return 0;
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}
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int step_state(struct state* st){
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int nx = st->snake->x + st->sx;
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int ny = st->snake->y + st->sy;
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if(nx < 0 || nx >= st->width || ny < 0 || ny >= st->height)
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return END_WALL;
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if(is_snake(st->snake, nx, ny))
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return END_SNAKE;
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for(int i = 0; i < FOOD_COUNT; i++){
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if(st->foodx[i] == nx && st->foody[i] == ny){
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st->snake = add_snake(st->snake, nx, ny);
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st->foodx[i] = -1;
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st->foody[i] = -1;
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for(int j = 0; j < FOOD_COUNT; j++)
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if(st->foodx[j] >= 0) return END_CONTINUE;
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return END_FOOD;
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}
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}
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st->snake = add_snake(st->snake, nx, ny);
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st->snake = remove_snake(st->snake);
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return END_CONTINUE;
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}
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