pvjc24/cv9/snake.c

57 lines
1.2 KiB
C

#include "snake.h"
#include <stdlib.h>
struct snake* add_snake(struct snake* snake,int x,int y){
struct snake* head = calloc(1,sizeof(struct snake));
if (head == NULL) {
return NULL;
}
head->x = x;
head->y = y;
head->next = snake;
return head;
}
struct snake* remove_snake(struct snake* snake){
if(snake == NULL)
return NULL;
if (snake->next == NULL) {
free(snake);
return NULL;
}
struct snake* current = snake;
struct snake* previous = NULL;
while (current->next != NULL) {
previous = current;
current = current->next;
}
free(current);
previous->next = NULL;
return snake;
}
void free_snake(struct snake* sn){
while(sn != NULL){
struct snake* next = sn->next;
free(sn);
sn = next;
}
}
int is_snake(struct snake* snake,int x,int y){
struct snake* this = snake;
while(this != NULL){
if(this->x == x && this->y == y)
return 1;
this = this->next;
}
return 0;
}
int step_state(struct state* st){
int nx = (st->snake->x + st->sx);
int ny = (st->snake->y + st->sy);
return END_CONTINUE;
}