#include "a_station.h" #include #include struct station* create_station(){ struct station* station = (struct station*)calloc(1,sizeof(struct station)); station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*)); station->track_count = STATION_SIZE; return station; } void destroy_station(struct station* station){ for (int i = 0; i < station->track_count; i++) { struct car* eto = station->tracks[i]; while (eto != NULL) { struct car* delete = eto; eto = delete->next; free(delete); } } free(station->tracks); free(station); } int select_track(struct station* station, const char* target){ unsigned int hash = 0; for (int i = 0; target[i]; i++) { hash = (hash * 31) + target[i]; } return hash % station->track_count; } void add_target_capacity(struct station* station,const char* target, int capacity){ int track = select_track(station, target); struct car* new_car = (struct car*)malloc(sizeof(struct car)); strncpy(new_car->value, target, TARGET_SIZE); new_car->capacity = capacity; new_car->next = NULL; if (station->tracks[track] == NULL) { station->tracks[track] = new_car; } else { new_car->next = station->tracks[track]; station->tracks[track] = new_car; } } int get_target_capacity(struct station* station,const char* target){ int track = select_track(station, target); struct car* aktualna = station->tracks[track]; while (aktualna != NULL) { if (strcmp(aktualna->value, target) == 0) { return aktualna->capacity; } aktualna = aktualna->next; } return 0; } int count_targets(struct station* station){ int count = 0; for (int i = 0; i < station->track_count; i++) { struct car* aktualna = station->tracks[i]; while (aktualna != NULL) { count++; aktualna = aktualna->next; } } return count; } int count_capacity(struct station* station){ int total_capacity = 0; for (int i = 0; i < station->track_count; i++) { struct car* aktualna = station->tracks[i]; while (aktualna != NULL) { total_capacity += aktualna->capacity; aktualna = aktualna->next; } } return total_capacity; }