diff --git a/a3/game.h b/a3/game.h index dd78874..628d98a 100644 --- a/a3/game.h +++ b/a3/game.h @@ -2,6 +2,7 @@ #define _GAME_H_INCLUDE_ #include "world.h" +#define MOUSE_COUNT 5 // Set of variables that expresses state of the game. // struct game { @@ -14,12 +15,12 @@ struct game { // Y opsition of the cat int caty_position;; // X position of the mouse - int mousex; + int mousex[MOUSE_COUNT]; // Y position of the mouse - int mousey; + int mousey[MOUSE_COUNT]; // Funky message char message[100]; - int mouse_state; + int mouse_state[MOUSE_COUNT]; }; // Returns pointer to newly allocated state