diff --git a/a3/game.h b/a3/game.h index f6026a9..dd78874 100644 --- a/a3/game.h +++ b/a3/game.h @@ -25,10 +25,8 @@ struct game { // Returns pointer to newly allocated state void* init_game(); -void create_world(struct game *game); -void draw_world(struct game *game); -void move_cat(struct game *game, int key); -void move_mouse(struct game *game, int mouse_index); +void update_game(struct game *game, int key); +void draw_game(struct game *game); // Changes world according to the game state (pressed key, screen size or other event) int game_event(struct event* event,void* game);