#include "a_train.h" #include #include #include struct car* add_car(struct car* first,const char* target) { struct car* last = first; struct car* newcar* = calloc(1, sizeof(struct car)); strcpy(newcar->value, target); if (last != NULL){ struct car* current = last; while(current->next != NULL){ current = current->next } current->next = newcar; } else{ last = newcar; return last; } return first; } void print_train(struct car* first) { // if(first != NULL){ // struct car* current = first; // while(current->next != NULL){ // printf("%s\n", current->value); // current = current->next; // } // } } void cancel_train(struct car* first) { // struct car* current = first; // while(first != NULL){ // current = current->next; // free(first); // first = current; // } } struct car* clear_train(struct car* first, const char* target) { // if (first = NULL){ // return NULL; // } // struct car* current = first, new_first = first; // if (first != NULL){ // if(strcmp(first->destination, target) == 0){ // new_first = new_first->next; // free(first); // first = new_first; // } // } // while (first->next != NULL) { // current = first->next; // if (strcmp(current->destination, target) == 0) { // first->next = current->next; // free(current); // } else { // first = current; // } // } // return new_first; }