pvjc24/cv9/snake/snake.c

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2024-04-11 11:56:32 +00:00
#include "snake.h"
#include <stdlib.h>
struct snake* add_snake(struct snake* snake,int x,int y){
return NULL;
}
struct snake* remove_snake(struct snake* snake){
return NULL;
}
void free_snake(struct snake* sn){
}
int is_snake(struct snake* snake,int x,int y){
return 0;
}
int step_state(struct state* st){
int nx = (st->snake->x + st->sx);
int ny = (st->snake->y + st->sy);
return END_CONTINUE;
}