161 lines
5.2 KiB
C
161 lines
5.2 KiB
C
#include "a_station.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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// funkcia pre vytvorenie stanice
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struct station* create_station(){
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// allokujeme dynamicke v pamati (na heape) pomocou calloc; vsetky byty su inticializovane na 0
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// tak tiez, allokujeme 1 krat
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struct station* station = (struct station*)calloc(1,sizeof(struct station));
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// double pointer: potrebujeme menit hodnotu; to je pointer na adresu ineho pointeru, a tot - na hodnotu.
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// Defaultne referencia je na prvy pointer pol'a. Allokacia 10 krat (makros)
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station->tracks = (struct car**)calloc(STATION_SIZE, sizeof(struct car*));
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station->track_count = STATION_SIZE;
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return station;
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}
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/// funkcia pre uvolnenie pamati
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void destroy_station(struct station* station){
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/// prechadzanie a uvolnenie jednotlyvich linked listov a ich prvkov
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for(int i = 0; i<station->track_count; i++){
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struct car* tmp = station->tracks[i];
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while(tmp){
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struct car* toFree = tmp;
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tmp = tmp->next;
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free(toFree);
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}
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}
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// Mozeme uvolnit' array jednoducho, pretoze allokovali sme ho ako jeden 'kus'
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free(station->tracks);
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// uvolnenie stanice
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free(station);
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}
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// Heshovacia funckica
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int select_track(struct station* station, const char* target){
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/// Pouzivame unsigned int pretoze cislo nesmie byt' zapornym
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unsigned int hash = 0;
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///iteracia po prvkoch kluca
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for (int i = 0; i < strlen(target); i++)
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/// Operator << je bitovy posun vl'avo. To iste ako vynasobit' nieco na 2^n.
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///Napriklad <<6 je to iste ako * 2^6
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{ hash += target[i] + (hash<<6) + (hash<<16) - hash;
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}
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/// Budeme mat' obrovske cislo na e vysledku, aj tak musime pouzit' mod velkos'ti pol'a.
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/// Index musi byt' v intervale od 0 do n-1.
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hash = hash %station->track_count;
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return hash;
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}
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// Funkica pre vytvorenie noveho nodu v poli alebo zvacsenie capacity
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void add_target_capacity(struct station* station,const char* target, int capacity){
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// Dostaneme index
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int res = select_track(station, target);
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/// Pomocny pointer pre predchadzajucy
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struct car* previous = NULL;
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// adresa hlavy pre iteraciu. Prvok pod indexom. Vlasne, potrebuejeme vziat' adresu nodu, co robime.
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struct car** ptr = &station->tracks[res];
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//Berieme hodnotu - adresu pointeru pre iteraciu.
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struct car* head = *ptr;
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/// Prechadzame po linked listu
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while(head){
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//Ak destinacia nodu a hl'adane su rovnake, tak zvacsime capacitu nodu a prerusime program.
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if(strcmp(head->value, target) == 0){
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head->capacity += capacity;
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return;
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}
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/// Prechadzame linked list
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previous = head;
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head = head->next;
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}
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// Ak sme vysli z cyklusu, to znamena ze polozka z prislusnym kl'ucom neexistuje a potrebuejeme vytvorit' nod.
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//Vytvorame nod a prerdaime hodnoty
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struct car* next = (struct car*)calloc(1, sizeof(struct car));
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strcpy(next->value, target);
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next->capacity = capacity;
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//Ak posledny nod nie je NULL, ho nasledujucy bude vytvoreny
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if(previous){
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previous->next = next;
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}
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//Inak, zoznam prazdny a pointer pojde na adresu v pamati vytvoreneho
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else{
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*ptr = next;
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}
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}
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/// Funkcia na dostanie capacity(hodnoty) kl'uca
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int get_target_capacity(struct station* station,const char* target){
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/// Index res podl'a kl'uca
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int res = select_track(station, target);
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/// Pointer na jednotlivy linked list
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struct car** ptr = &station->tracks[res];
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/// Berieme prvy nod v nom pre prechadzanie, cize berieme hodnotu double pointeru;
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struct car* head = *ptr;
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/// pokial' nie jie NULL
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while (head)
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// Ak najdeme v linked liste s prislusnym indexom nod z kl'com hl'adanym, tak vratime hodnotu tho nodu (capacitu)
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{if(strcmp(head->value, target) == 0){
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return head->capacity;
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}
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/// prechadzanie
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head = head->next;
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}
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//Inak - nenajsli a vratime 0
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return 0;
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}
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// Funkcia pre pocet vsetkych destinacii
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int count_targets(struct station* station){
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/// Ak je stanica NULL alebo pole NULL, vratime 0
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/// || - logicky operator OR v C
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if(station == NULL || station->tracks == NULL){
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return 0;
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}
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int total = 0;
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/// Iteracia po linked listoch pol'a
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for(int i = 0; i<station->track_count; i++){
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/// Pomocny pointer pre prechadzanie po jednotliyvych polozkach linked lista
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struct car* ptr = station->tracks[i];
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/// Incrementujeme pocet ak nie je to NULL, respektive je nejaka destinacia a prechadzame d'alej
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while(ptr){
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total++;
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ptr = ptr->next;
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}
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}
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/// Vratime pocet
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return total;
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}
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/// Funkcia pre spocitanie vsetkych capacit (hodnot)
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int count_capacity(struct station* station){
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// Ak stanica je NULL alebo pole je NULL - vratime 0
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if(station == NULL || station->tracks == NULL){
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return 0;
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}
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int total = 0;
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/// Iteracia po linked listoch v pole
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for(int i = 0; i<station->track_count; i++){
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/// Pomocny pointer pre prechadzanie
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struct car* ptr = station->tracks[i];
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while(ptr){
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/// Pripocitame capacitu nodu a pojdeme d'alej
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total += ptr->capacity;
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ptr = ptr->next;
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}
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}
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/// Vratime sucet
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return total;
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}
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